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34 Million Console Gaming Headsets Sold by Turtle Beach in a Decade

Turtle Beach is celebrating its 10th anniversary at the top of its sales charts by touting its impressive number of sales over a complete decade. Turtle Beach has announced that it has seized over 34M sales for its Console gaming headsets, which have made it a top headset selling brand during the said period.

Juergen Stark, CEO of Turtle Beach, said that we are pleased to be the top priority of console gamers, and we are passionately focusing on producing the best possible headsets and being partnered with Roccat, we are up to bring the same ethos to PC gamers.

According to the NDP data, Turtle Beach’s performance over the past decade was impressive as this data was only for headsets for console gamers, and data of other headset products are not included in these numbers.

According to Turtle Beach’s senior PR and brand communications director MacLean Marshall, Turtle Beach launched its first-everconsole headsets for gamers in 2005 to help them communicate with each other,and after that, we have never looked back. These headsets have given EA sports a new face as turtle beach by keeping gamers’ suggestions and demands in mind indelivering innovative features.

Marshal said that it was not easy to be the number one headset selling company as the company has faced many primary challenges and increasing demand for innovative features and adopting every change within the market to reach this level. He also said that listening to customers’ feedback has a major part in Turtle Beach’s growth.

According to Mat Piscatella, the NPD’s executive directorof games Turtle Beach’s Elite 800 headset that is attuned with Sony’s PlayStation consoles and retails for $250, the universal Elite Pro 2 costsaround $130 and other gaming headsets illustrate company’s commitment to luxury merchandise.

Being the number 1 headset selling brand is a great millstone, but itseems that Turtle beach is not going to stop there. The next console generations will offer newer prospects for the headset giants, and with the sports industry will be continuing to show growth, the prospective audience is much bigger than it’s ever been. It will be exciting to track the advance mentof extravagance gaming peripherals as we enter the next console cycle.

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